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Overview

Basics

Sprite

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Transformations

Aseprite supports flipping, resizing, cropping, trimming, and rotating the image. You can apply any operation to the canvas, sprite, or selection. Any transformation applicable to a sprite or selection can be applied to multiple layers, frames or cels at the same time.

Transforming Canvas

You can apply all fundamental transformation to the canvas using options under the Sprite menu:

Transforming Sprite or Selection

A sprite or a selection can be transformed using options mostly found under the Edit menu, or by using the selection handles:

Transforming Multiple Layers, Frames or Cels

Transformations will be applied to every layer, frame, and cel selected on the timeline. If there's no selection on the timeline, transformations will be applied only to the active cel.

Note: When transforming multiple layers, frames, or cels using the selections handles, the transformation will be shown in real time only for the active cel. The transformation will be applied to all other cels after committing the change by clicking outside the selection.


SEE ALSO

Selecting